"The Race 2420"
Musical Score for Animation
I collaborated with, and composed the score for, Para Productions Animation Studio on their recent project, "The Race 2420," a 4½ minute animated film telling the story of mysterious fish-like creatures, dangerous obstacles and a never-ending race to the finish.
VR Sound Design
The Phantasm team developed a virtual reality narrative experience. I created the project's sound design, logo sonic representation and I managed the overall audio production. I worked closely with friend and fellow composer Yu-Cheng (Larry) Chang who wrote the musical score. View the trailer below or visit the Phantasm site for more about the full interactive experience.
"Why Am I Here?"
Visual Storytelling and Film Composing
A film entry into the 48-Hour Film Festival, created on-site by four CMU ETC graduate students in two days.
• Luqing Zhang, Editor / Producer
• Jingxuan Cao, Director
• Navyata Bawa, Screenwriter
• Seth Glickman, Composer
Songwriting and Improvisation
I've composed, performed, and improvised music with these friends for many years and feel fortunate to have such a talented musical community with whom to create. Here, on these tracks, I'm playing an assortment of Piano, Rhodes, Wurlitzer, Organ and Synthesizer tracks.
A selection from Music (and Other Bad Habits), 2014
"F14," performed at Chez frank in Gowanus, Brooklyn in early 2015
I wrote these short pieces for a variety of projects emphasizing rapid prototyping, and produced their performances by Pittsburgh-based groups, organizations and individuals.
"Sed Stabilis" (translated: "Slow but steady") sung by the extraordinary, Yinzer Singers, and special guests Antonin Fusco, Catherine Chyu and Andrew O'Rourke.
The music was composed with the intention of evoking a sense of regret for an immoral choice made in the experimental video game, "The Rematch."
Illustrations by Wenyu Wu
"Hippopotamus" featuring the great Pittsburgh quintet, C Street Brass.
I composed Hippopotamus for and helped concept an experimental virtual world developed for the Oculus Rift VR interface and the Leap Motion motion-tracking device. Guests would travel behind an adorably modeled (computer) virus and help it remove the obstacles (computer antivirus software) in its way.
Illustrations by Junghee (Ashley) Koo
"Happy" As one colleague coined, is a composition for electronic orchestra. I wrote it amidst a 7-day video game development sprint for the Jam-O-Drum platform, a unique top-projection interface for four players, demonstrated in the video sample below.
"Awe" Music for an experimental video game prototype using Microsoft Kinect as the primary user interface.
Banner photo captures a performance of, "Mediator," an ambisonic sound art and lighting piece, at The Hunt Library of Carnegie Mellon University. Seth Glickman: Experience Director; Adrienne Cassel: Sound Designer/Editor; Ticha Sethapakdi: Lighting Designer.
Photo by: Ticha Sethapakdi